<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-990785754354508466</id><updated>2011-04-21T22:29:26.058-07:00</updated><category term='textbook visualbasic tableofcontents outline'/><category term='textbooks visualbasic'/><title type='text'>VisualBasicForGaming</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://visualbasicforgaming.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/990785754354508466/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://visualbasicforgaming.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Julie Nield</name><uri>http://www.blogger.com/profile/00548929190760807190</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-990785754354508466.post-6340981622315018907</id><published>2008-06-12T16:43:00.000-07:00</published><updated>2008-06-12T17:11:52.781-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='textbook visualbasic tableofcontents outline'/><title type='text'>Table of Contents for Visual Basic Textbook Organized By Groups</title><content type='html'>Here is the table of contents for my proposed Visual Basic textbook: &lt;br /&gt;&lt;br /&gt;This is an outline of my book.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1. Introduction Group&lt;ol&gt;&lt;li&gt;Introduction to Computer Science&lt;/li&gt;&lt;li&gt;Introduction to Visual Studio IDE and Code Snippets and Sample Code&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Basic Elements of Console Programming&lt;/li&gt;&lt;li&gt;Input / Output&lt;/li&gt;&lt;/ol&gt;2. GUI Introduced Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;GUI Part 1&lt;/li&gt;&lt;li&gt;GUI Part 2&lt;/li&gt;&lt;/ol&gt;3.  Control Structures Introduced Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Selection&lt;/li&gt;&lt;/ol&gt;4. Exception Handling and Validation Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Exception Handling&lt;/li&gt;&lt;li&gt;Advanced Validation&lt;/li&gt;&lt;/ol&gt;5. Functions Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Functions 1&lt;/li&gt;&lt;li&gt;Functions 2&lt;/li&gt;&lt;li&gt;Recursion&lt;/li&gt;&lt;/ol&gt;6. GUI Part 3 Multiform Projects&lt;br /&gt;&lt;br /&gt;7.  Modular Programming Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;How to make modules in Visual Basic Code&lt;/li&gt;&lt;/ol&gt;8.  Control Structures Continued Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Repetitions&lt;/li&gt;&lt;li&gt;Lists&lt;/li&gt;&lt;/ol&gt;9.  Arrays Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Arrays, One Dimensional&lt;/li&gt;&lt;li&gt;Arrays, Multidimensional&lt;/li&gt;&lt;li&gt;C-style character strings&lt;/li&gt;&lt;li&gt;Linear search&lt;/li&gt;&lt;li&gt;Selection and Quicksort&lt;/li&gt;&lt;li&gt;Binary search&lt;/li&gt;&lt;li&gt;Structures&lt;/li&gt;&lt;/ol&gt;10.  GUI Part 4 MDI and SDI User interfaces&lt;br /&gt;&lt;br /&gt;11.  Strings, Enum, Character Arrays, Characters and Dates Group&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;ol&gt;&lt;li&gt;Enumeration type&lt;/li&gt;&lt;li&gt;Imports&lt;/li&gt;&lt;li&gt;String class&lt;/li&gt;&lt;li&gt;Character arrays&lt;/li&gt;&lt;li&gt;Characters&lt;/li&gt;&lt;li&gt;Dates&lt;/li&gt;&lt;li&gt;Regular expressions &lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;12. Files and Streams Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Files and Streams and Sequential Text files&lt;/li&gt;&lt;li&gt;Open and SaveFileDialogs&lt;/li&gt;&lt;/ol&gt;13.  Classes Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Classes 1&lt;/li&gt;&lt;li&gt;Classes 2&lt;/li&gt;&lt;li&gt;Inheritance&lt;/li&gt;&lt;li&gt;Polymorphism&lt;/li&gt;&lt;li&gt;How to create class libraries and organize and document classes&lt;/li&gt;&lt;/ol&gt;14.  Database Programming Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Access database files&lt;/li&gt;&lt;li&gt;Creating queries&lt;/li&gt;&lt;li&gt;Windows database applications&lt;/li&gt;&lt;li&gt;Related tables&lt;/li&gt;&lt;li&gt;Database updates&lt;/li&gt;&lt;li&gt;XML and Serialization&lt;/li&gt;&lt;/ol&gt;15.  Datastructures and Clipboard Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Linked lists&lt;/li&gt;&lt;li&gt;Stacks and queues&lt;/li&gt;&lt;li&gt;Binary trees&lt;/li&gt;&lt;li&gt;Clipboard&lt;/li&gt;&lt;/ol&gt;16. .NET Framework Class Library Group&lt;br /&gt;&lt;br /&gt;17.  Printing and Reporting Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Printing&lt;/li&gt;&lt;li&gt;Reporting&lt;/li&gt;&lt;/ol&gt;18.  Visual Web Developer Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Visual Web Developer and ASP&lt;/li&gt;&lt;li&gt;Display web pages on a windows form&lt;/li&gt;&lt;li&gt;Web services&lt;/li&gt;&lt;li&gt;Web forms and databases&lt;/li&gt;&lt;/ol&gt;19.  Graphics, Animation, Sound and Drag and Drop Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Graphics&lt;/li&gt;&lt;li&gt;Animation&lt;/li&gt;&lt;li&gt;Sound&lt;/li&gt;&lt;li&gt;Drag and drop&lt;/li&gt;&lt;li&gt;Images and bitmaps&lt;/li&gt;&lt;/ol&gt;20. Multithreading and event driven programming Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Multithreading&lt;/li&gt;&lt;li&gt;Event driven programming&lt;/li&gt;&lt;/ol&gt;21.  Debugging and deployment Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Debugging&lt;/li&gt;&lt;li&gt;Deployment&lt;/li&gt;&lt;/ol&gt;22.  Advanced topics related to subjects Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Networking&lt;/li&gt;&lt;li&gt;Multitier programs&lt;/li&gt;&lt;li&gt;Crystal Reports&lt;/li&gt;&lt;li&gt;User controls and custom windows controls&lt;/li&gt;&lt;li&gt;Help files&lt;/li&gt;&lt;li&gt;Data encryption&lt;/li&gt;&lt;/ol&gt;23.  Advanced topics not related to subjects Group&lt;br /&gt;&lt;ol&gt;&lt;li&gt;Generics&lt;/li&gt;&lt;li&gt;Collections&lt;/li&gt;&lt;li&gt;Default properties, events and operators&lt;/li&gt;&lt;li&gt;Interfaces and delegates&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/990785754354508466-6340981622315018907?l=visualbasicforgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://visualbasicforgaming.blogspot.com/feeds/6340981622315018907/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=990785754354508466&amp;postID=6340981622315018907' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/990785754354508466/posts/default/6340981622315018907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/990785754354508466/posts/default/6340981622315018907'/><link rel='alternate' type='text/html' href='http://visualbasicforgaming.blogspot.com/2008/06/table-of-contents-for-visual-basic.html' title='Table of Contents for Visual Basic Textbook Organized By Groups'/><author><name>Julie Nield</name><uri>http://www.blogger.com/profile/00548929190760807190</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-990785754354508466.post-3288793701596365183</id><published>2008-06-10T09:46:00.000-07:00</published><updated>2008-06-10T09:55:18.325-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='textbooks visualbasic'/><title type='text'>Visual Basic 2005 Textbooks over 700 Pages</title><content type='html'>Here is a list of 11 Visual Basic 2005 textbooks, of which I own 5.&lt;br /&gt;&lt;br /&gt;1.  Programming VB.NET 2005 1.1 inch thick Bradley 94.75&lt;br /&gt;2.  Microsoft Visual Basic 2005:Reloaded 2nd Edition 768 pp 120.95&lt;br /&gt;3.  Murach's Visual Basic 2005 844 pp 52.50&lt;br /&gt;4.  Visual Basic 2005 How to Program 1513 pp 115.00&lt;br /&gt;5.  Starting Out with Visual Basic 2005 800 pp 88.60&lt;br /&gt;6.  Microsoft Visual Basic 2005:Reloaded, Advanced 672 pp 111.95&lt;br /&gt;7.  Mastering Microsoft Visual Basic 2005 1408 pp 49.99&lt;br /&gt;8.  Advanced Programming Using Visual Basic 2005 Bradley 96.75&lt;br /&gt;9.  Beginning VB 2005 840 pp 39.99&lt;br /&gt;10. Visual Basic 2005 The Complete Reference 750 pp 49.99&lt;br /&gt;11.  Visual Basic 2005 with .NET 3.0 Programmer's Reference 1200 pp 39.99&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/990785754354508466-3288793701596365183?l=visualbasicforgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://visualbasicforgaming.blogspot.com/feeds/3288793701596365183/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=990785754354508466&amp;postID=3288793701596365183' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/990785754354508466/posts/default/3288793701596365183'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/990785754354508466/posts/default/3288793701596365183'/><link rel='alternate' type='text/html' href='http://visualbasicforgaming.blogspot.com/2008/06/visual-basic-2005-textbooks-over-700.html' title='Visual Basic 2005 Textbooks over 700 Pages'/><author><name>Julie Nield</name><uri>http://www.blogger.com/profile/00548929190760807190</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>
